Before I got into making games, I was performing in New York, nationally and internationally as a cellist. My interest in electronics led me to work in music writing and production for commercials and dance floors alike. Broadly, I’ve always sought to stay open to a wide variety of creative avenues in whatever creative context I find myself in.
This openness led me to experimenting in game design starting in 2013 and I’ve been building on my craft since. To date, I’ve released four games. These include Off-Peak, The Norwood Suite, and Tales From Off-Peak City. My most recent release, Betrayal At Club Low, won the IGF Seumus McNally Grand Prize and Nuovo award in 2023.
My games aim to provide intriguing stories, satisfying gameplay and a vibe rooted in my home city, NYC.